Sky Replacement in The Foundry’s Nuke | Learning the Basics | ActionVFX

Sky Replacement in The Foundry’s Nuke | Learning the Basics

Sky Replacement in The Foundry’s Nuke | Learning the Basics

In this beginner-friendly tutorial, we will continue to learn the basics of The Foundry’s Nuke by doing a simple sky replacement shot.

Ask any VFX Artist and they will tell you that one of the most common needs for the shots they are working on is a sky replacement. So, since this is something you will most certainly be doing, why not learn it the right way?

Today’s tutorial continues our journey into the world of The Foundry’s Nuke and uses what we learned in our Introduction to Nuke and applies it to this common, yet simple VFX shot. If you’re new to Nuke, don’t worry! 

All of the elements needed to follow along with this tutorial are free! You can even download a free educational version of Nuke by going here.


Want to follow along? Click here to download the project files. 

Links to free plates from Pexels:


This Nuke tutorial will cover:

  • How to do a simple luminance keying.

  • How to do 2D motion tracking.

  • How to use the merge node.

  • How to use the grade node to do color corrections.

  • Tips & Tricks on how to organize your script in Nuke.

 

ActionVFX Collections Used:



If you have any questions or want to discuss this tutorial further, head over to our Forum. Our team of experts is always happy to help out. And be sure to check back often for more tutorials just like this one.

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